StackForge Studios

A studio of mobile games built for the next open.

14 original games and a fitness app — puzzles, arcade runs, roguelites, and daily challenges — all sharing one dark, premium shell and one promise: clean play, fair pricing, and no forced-ad junk.

Free to start · $4.99 to own a game · $14.99/year for every StackForge game

14Games in the lineup
$14.99Per year for all games via Play Pass
0Forced ads. Ever.

Featured

One studio. 14 games. One simple rule: earn the next open.

A roguelite deckbuilder, a horde-survival shooter, gravity-golf, a daily word ladder, number puzzles, and more — each its own world, all built around making the first minute easy and tomorrow worth another tap.

Ionstorm icon
Arcade Game Coming Soon

Ionstorm

Arcade Game

A horde-survival roguelite. One thumb, hundreds of enemies, and a boss that keeps coming back stronger.

Touch anywhere to move; your weapons fire themselves. Build your loadout one level-up at a time and face The Collapsar at 6:00 — then again, harder, every 2.5 minutes.

  • One-thumb control — weapons fire themselves
  • Five weapons, dozens of upgrades, build a loadout per run
  • Escalating boss waves and a readability-first visual language
View Ionstorm →
Sumward icon
Puzzle Game Coming Soon

Sumward

Puzzle Game

A number-synergy roguelite deckbuilder — Balatro's chassis with the portfolio's arithmetic DNA.

Draft number cards, play hands that form patterns — pairs, runs, sum-to-ten, prime sets — score chips × mult, and stack relics until the math breaks.

  • Draft number cards and build a synergy deck
  • Pattern-scoring hands: pairs, runs, sum-to-ten, prime sets
  • Relics, enhancements, and an Exchange shop between rounds
View Sumward →
Orbitfall icon
Puzzle Game Coming Soon

Orbitfall

Puzzle Game

Gravity-slingshot golf — the calm, premium skill-puzzle of the family. Bend your shot around the wells and find the wormhole.

Pull back to aim a probe, watch the prediction arc bend live around gravity wells, and release. Fewer flicks means more stars. Every sector is machine-proven solvable.

  • Pull-back aiming with a live, bending prediction arc
  • Star ratings by flick count — one flick is three stars
  • Seed-fixed endless campaign — everyone flies the same sectors
View Orbitfall →
Wordward icon
Puzzle Game Coming Soon

Wordward

Puzzle Game

The daily word ladder. Step a START word to a TARGET word one letter at a time — every rung a real word.

Change one letter at a time, every rung a real word, until START becomes TARGET. Match par — the proven shortest path — for a PERFECT. One shared daily, unlimited practice, and an emoji share grid built for group chats.

  • Daily word ladder with a proven par for PERFECT
  • One shared daily for everyone, plus unlimited practice
  • Frequency-curated dictionary and an emoji share grid
View Wordward →
Tenward icon
Puzzle Game Coming Soon

Tenward

Puzzle Game

Drag touching tiles into chains that add to exactly 10. Daily boards, smart routes, clean runs, and zero ad garbage.

Drag touching tiles into chains that add to exactly 10. Daily boards, clean runs, challenge progress, archive grades, and no forced ads.

  • Daily Ten puzzle with Play Streak
  • Classic, Blitz, 30 Moves, and Clear 120 modes
  • Clean runs, challenge progress, archive grades, and no forced ads
View Tenward →
PlateStack icon
Fitness & Wellness Coming Soon

PlateStack

Fitness & Wellness

Stop duct-taping your fitness together.

Log meals, track workouts, build streaks, and stop managing your health across five different apps.

  • Food logging by photo, label, voice, barcode, or search
  • Workout tracking with progress and PRs
  • Habits, streaks, squads, and AI coaching
View PlateStack →
All 14 games Full product stack

StackForge Play Pass

One pass. Every game. Fourteen ninety-nine a year.

Own any single game forever for $4.99, or unlock the entire game collection — current and eligible future titles — with Play Pass. No forced ads, no fake currency, cancel anytime.

$14.99/ year
or $2.99 / month · 14 games included
  • Every current StackForge game
  • Eligible future games as they launch
  • Full premium features in each title
  • No forced ads, no coin economy

Games only. PlateStack and non-game apps are priced separately.

Studio Philosophy

We build for the next open.

Downloads are nice. Coming back is the point.

01

Useful fast

The best mobile products make sense before your coffee gets cold. No bloated onboarding. No feature maze. Just a clear reason to start.

02

Respect the tap

Every tap should do something useful, fun, or satisfying. If it only exists to juice a metric, it probably does not belong.

03

Built to last

A good loop should feel better tomorrow than it did today — whether that is a streak, a score, a habit, or one more run.

The Standard

Small studio. Big “we actually use this stuff” standards.

We are not trying to ship a pile of forgettable icons. Every StackForge product has to pass the same test: does it feel good fast, does it stay clean over time, and would we open it tomorrow without being begged?

Product over noiseIf it does not make the app better, it does not get promoted to “feature.”
Design earns trustPeople judge mobile apps in seconds. Fair? Maybe not. True? Absolutely.
The next open mattersDownloads are nice. Coming back is the product.
Each brand gets roomStackForge is the studio. Every product gets its own voice, audience, and reason to exist.

Follow the Studio

Follow the studio making your next 'okay, one more' app.

New games, app launches, updates, creator opportunities, and the occasional honest note about what we are building next.